This video is unavailable. Java. Learning Cocoa with Objective-C. Ry's Cocoa Tutorial. Important: Cocoa is the name Apple Computer uses for their extended implementation of the … For OS X, you can acquire this familiarity by reading Mac Technology Overview; for iOS, read iOS Technology Overview. It introduces its features, basic concepts, terminology, architectures, and underlying design patterns. Copyright © 2013 Apple Inc. All Rights Reserved. If you are a beginner, please consider Programming Mac OS X with Cocoa for Beginners. It provides a look at a complex view subclass than handles many types of events. Cocoa (Developer Reference) Cocoa Design Patterns. Links to downloads and other resources may no longer be valid. This document describes the role of views in a Cocoa application, how to manipulate views in a window, and how to create a custom view subclass for an application. Advanced Custom View Tasks describes the advanced view subclass drawing tasks. Introduction to View Programming Guide for Cocoa. Introduction to View Programming Guide for Cocoa A view instance is responsible for drawing and responding to user actions in a rectangular region of a window. App Programming Guide for iOS presents information specific to the frameworks used to develop applications for devices running iOS. Each section gives the important details about a subject, yet describes it at only a high level. Important: This document may not represent best practices for current development. Working with the View Hierarchy describes how an application inserts and removes views from the view hierarchy. Who Should Read This Document Cocoa Fundamentals Guide presents Cocoa-related information for both platforms, integrating the information as much as possible and pointing out platform differences when necessary. Refer to these documents for more details: Cocoa Event Handling Guide describes the event model used by Cocoa applications and explains how your objects can handle events and participate in the responder chain. Cocoa Design Patterns describes the Cocoa adaptations of design patterns, especially Model-View-Controller and object modeling. A view instance is responsible for drawing and responding to user actions in a rectangular region of a window. To a developer new to it, Cocoa might seem like a vast, uncharted new world of technology. Please read Apple's Unsolicited Idea Submission Policy Copyright © 2013 Apple Inc. All Rights Reserved. It is prerequisite reading for other essential Cocoa guides, such as Cocoa Drawing Guide, View Programming Guide, and App Programming Guide for iOS. Worm provides three several different NSView implementations that demonstrate techniques for improving a view's performance. A robust and fast virtual-machine environment for running applications developed using the Java Development Kit. Sign in to YouTube. Reducer demonstrates use of Core Image, the NSAnimation class, and view drawing redirection. The features, tools, concepts, designs, terminology, programming interfaces, and even programming language of this development environment may all be unfamiliar. This document describes the role of views in a Cocoa application, how to manipulate views in a window, and how to create a custom view subclass for an application. Links to downloads and other resources may no longer be valid. This document describes the role of views in a Cocoa … There is also sample code available that provides detailed examples of view usage. View Geometry describes how views establish their base coordinate system. Your input helps improve our developer documentation. Model Object Implementation Guide discusses basic issues of subclass design and implementation. Because Cocoa drawing is based on Quartz, many Quartz behaviors (though not all) are also relevant to Cocoa. Adding Behavior to a Cocoa Program describes what it's like to write a program using a Cocoa framework and explains how to create a subclass. Text Field. describes the role of the view in Cocoa applications and an overview of the views provided by Cocoa. You can use these books to supplement what you learn in Cocoa Fundamentals Guide. page. Drag and Drop Programming Topics describes how to implement drag and drop in a view subclass. Each chapter builds on what was explained in previous chapters. Your First iOS App is a tutorial that guides you through the creation of a simple iOS application, showing you along the way the basics of the Xcode development environment, Objective-C, and the Cocoa frameworks. A view instance is responsible for drawing and responding to user actions in a rectangular region of a window. introduces Cocoa from a functional and broadly architectural perspective, describing its features, frameworks, and development environment. You are expected to be familiar with Cocoa development, including the Objective-C language and memory management. Cocoa Programming for OS X: The Big Nerd Ranch Guide. Remember the name: Sketch is a scriptable graphics application. It’s a NSTextField object, and its purpose is to enable apps receiving user input … The following sample code is installed in /Developer/Examples/Appkit: DotView is a simple application that implements a basic NSView subclass. Includes a collapsible NSView subclass that is Cocoa bindings-enabled. ColorSampler demonstrates using lockFocus to read pixel colors from a view. Swift + Kitura on DigitalOcean Learn Objective-C Learn Cocoa Learn Cocoa II Intro to Cocoa Graphics Intro to Cocoa Graphics II C Tutorial for Cocoa Make a Screen Saver I Make a Screen Saver II Attending WWDC Build a Core Data App Core Data Overview Saving Cocoa App Data Objective-C Style I Objective-C Style II Cocoa Bindings Intro. The app you will not write any code for this app, but it will still have some impressive features. View Programming Guide for Cocoa consists of the following chapters: What Are Views? Cocoa Fundamentals Guide eases the initial steps to Cocoa proficiency. Creating a Custom View describes the various aspects of NSView that an application can subclass, and provides a dissection of a custom NSView subclass. Play all Share. Communicating with Objects discusses the programming interfaces and mechanisms for communication between Cocoa objects, including delegation, notification, and bindings. Cocoa Fundamentals Guide has the following chapters: What Is Cocoa? You can find several excellent third-party introductions to Cocoa in technical book stores. Apple's Unsolicited Idea Submission Policy. The intent is that, as you become familiar with Cocoa for one platform, it will become easier to transfer that knowledge to software development for the other platform. Cocoa Tutorials AppleProgramming; 81 videos; 279,193 views; Updated 4 days ago ; A series on creating Cocoa applications for macOS. Terms of Use | Privacy Policy | Updated: 2013-08-08. Other OS X and iOS Development Resources. In addition, many of Apple’s latest applications, such as iPhoto, iChat, and iDVD2, are built on top of Cocoa. Cocoa Fundamentals Guide assumes little in terms of prerequisite reading, but readers should be proficient C programmers and should be familiar with the capabilities and technologies of the platform they will be developing for. In addition, there are a few other Apple publications that you should read when starting out as a Cocoa developer: The Objective-C Programming Language describes the Objective-C programming language and runtime environment. You should read this document to gain an understanding of working with views in a Cocoa application. All rights reserved. To submit a product bug or enhancement request, please visit the It provides an orientation to the technological landscape that is Cocoa.

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