Hello everyone! And remember, Frontline Gaming sells gaming products at a discount, every day in their webcart! The presence of so much raw empyric energy has created untold havoc throughout the Imperium, driving some populations mad, heightening tensions in otherwise pacified regions, and escalating conflicts all along the Great Rift. This is amazing. This is amazing. Now imagine he had three wounds left! Shield Captain (probably on bike, but foot/Allarus works too) – give him 3+ invuln relic of your choice + CP regen Commander trait). 6-7 Allarus Terminators – with all the new defensive and offensive buffs, and their pre-existing utility in terms of sniping characters, denying overwatch, movement shenanigans, and ability to split up, they are possibly the most versatile unit we have. Psychic Awakening: Consequences Even among the fleets that ferry Primaris reinforcements across the Imperium to their Chapters, heresy can be found. A smaller table size and more dense infantry friendly terrain will also help. This message was edited 1 time. Sisters of Silence unit – I include a single unit of bolter sisters for holding objectives, doing actions, and providing access to their stratagems, mostly for psychic defense. While there are no specific doctrine-like, army-wide rules in this update (boo), there are some real gems here: Shadowkeepers Stratagem: Grim Responsibility (1CP), Emissaries Imperatus Stratagem: Emperor’s Hand (1CP), Dread Host Warlord Trait: All Seeing Annihilator, Dread Host Stratagem: Golden Light of the Moiraides (1/2CP). Let’s pick out some of the highlights. This is still just on unmodified 6 to wound, so with only 5 attacks, it’s not going to be a big deal most of the time, but man, will it feel good to do some 2d3 damage occasionally (or 6 damage with the 3-damage axe relic!). And an extra unit of guardians), Patrol detachment of Emissaries Imperatus. Too bad it’s not a rule instead of a stratagem. While there are no specific doctrine-like, army-wide rules in this update (boo), there are some real gems here: Shadowkeepers Stratagem: Grim Responsibility (1CP), Emissaries Imperatus Stratagem: Emperor’s Hand (1CP), Dread Host Warlord Trait: All Seeing Annihilator, Dread Host Stratagem: Golden Light of the Moiraides (1/2CP). I think playing our new book in 8th would be very difficult since we have limited CP. And boy, are there some good ones here. As many of you might already know, it seems to be called “Pariah” and after all the other books announced, it leaves us with Sisters, Necrons, Harlequins and Deathwatch. This is my favorite stratagem. If Azrael does get Primarised it will be bittersweet, just because hes one of those … And remember, Frontline Gaming sells gaming products at a discount, every day in their webcart! Here it is, more reliable charges. Now shooting without penalty with Storm Cannon, shooting double shot Spiculus Launcher and 2d3 plasma flamers into combat, and punching 5-7 times with strength 16 damage 4 fists? Every single Warhammer 40,000 faction has a stake in Psychic Awakening – so whatever your chosen army, you’ll have a moment to shine. My name is Darren. If you would force me to name a few of the weapons i was most afraid of pre Psychic Awakening the first thing to come to mind woul be the imperial knights avenger gatling gun with 12 shots S6 Ap-2 D2 or its 15 stomps at S8 Ap-2 Dd3. And now, with more attacks and shots, this will definitely trigger more often. Arcane Genetic Alchemy (2CP) – this is just Transhuman Physiology for us. While the army could hold its own at first, with the increasing lethality of 40k towards the end of 8th Edition, this was no longer the case. Some of the Forgeworld releases helped fill some gaps. Hello everyone! Since the original codex was released, Custodes has been the most elite army in 40k. I’m from CanHammer, I run the Custodes Collective Discord, and I’m a Custodes Super Fan! This just makes everything more efficient. The introduction of Shield Hosts has provided some much-needed buffs to many aspects of the army and gave some identity and different ways to play other than storm shield spam hide-hammer. Psychic Awakening is a monumental event that will shape Warhammer 40,000 forever, on a scale unlike anything you’ve ever seen before. This article focuses on how this book will play in 9th Edition, which is just weeks away. We are going to need A LOT of CP, so while 9th Edition definitely helps us out, you won’t be able to indiscriminately spam stratagems every turn. It Negates buff auras from characters that so many armies rely on, as well as those traditional bugbears like Doom and Guide. And an extra unit of guardians), Patrol detachment of Emissaries Imperatus. Wow. It is just a codex update. While the army could hold its own at first, with the increasing lethality of 40k towards the end of 8th Edition, this was no longer the case. I think this may end up being the one used the most, simply because most of our new-found power and toughness is stratagem based, and we will be burning through CP very quickly. Being able to move freely in and out of combat opens up a whole world of combat shenanigans. Psychic Powers: We got some awesome psychic powers. But just roughly, writing a list to utilize many of the new rules and stratagems and play to our strengths, you would likely look to try some of these units. We have 1 or 2 more rumored releases as part of Psychic Awakening. If you want a complete rundown of every single rule and stratagem, then please feel free to check out my 2-hour video on the CanHammer channel at this link: This article focuses on how this book will play in 9th Edition, which is just weeks away. 13:27. They join the Sisters of Silence in our War of the Spider Talons of the Emperor article along with Agents of the Emperor. Psychic Awakening comes to a close, and The 10,000 Go To War! Some of the better ones include: And finally, we come to the meat of our new powers, the gifts from the Emperor Himself, our new stratagems. You will be using this a lot. Here is a sample list rolling around in my head for 9th Edition. For just 1 CP for a unit, or 2 CP for three units that just deepstruck in, they can charge on 3d6 dropping the lowest. All Rights Reserved. Watch as your Telemon drops down, charges 3d6 with a reroll, has 5 attacks (6 with double fist, 7 with attack banner) doing 4 damage each, all while double shooting the Spiculus Launcher and other guns into combat at the same time. My name is Darren. The one that sticks out to me is the Deathskull power. My name is Darren. We have a high volume of attacks, and combined with +1 attack Vexilla Banner, this should increase our melee output significantly. Email to friends Share on Facebook - opens in a new window or tab Share on Twitter - opens in a new window or tab Share on Pinterest - opens in a new window or tab What’s not to love. Definitely one to consider. Used with the homer stratagem, you are almost guaranteed big hammer units getting to where they need to be. While the Shield Captain on Bike has had some success in various forms, and remains a fairly reliable HQ choice for most Custodes lists, basic Shield Captains have been hit or miss. Warhammer Community have just posted a new article here showcasing the new rules for the Black Library special models Valerion and Aleya. Time for another leak and rumor compilation, this time we have Warhammer 40k Psychic Awakening: War of the Spider, rumors, leaks, previews. Dark Angels VS Adeptus Custodes & White Scars - Warhammer 40K Batrep - … THE TELEMON (aka Big Bertha) – boy oh boy, the Telemon is back. Did I mention he can reroll a 3d6 charge from deepstrike? Combined with an increased number of reroll charge abilities and CP rerolls in the book, it’s much more reliable now for units to get into combat where they can do some real damage. The new rules have some clear winners but overall, all of them have their merits for Custodes. This article will feature an overview of the Custodes section of War of the Spider. Heading into this long-awaited update, some of the main problems a Custodes army faced included: Well, I am happy to say that the combination of War of the Spider and the impending release of 9th Edition has addressed most of these problems! Posted on June 29, 2020 Psychic Awakening comes to a close, and The 10,000 Go To War! Hello everyone! This campaign book features a host of new rules for Chaos Space Marines, Death Guard, Talons of the Emperor and Officio Assassinorum. With the introduction of Psychic awakening and 9th edition, this slot got highly contested and is one of the cornerstones of the list. Units within 6″ of the warlord have +1″ movement, and can shoot rapid fire weapons after advancing (with -1 to hit). Go AD FREE today! As with the other compilations the A running compilation of rumors, leaks, sneak peaks for Psychic Awakening: War of the Spider. There is much to be thankful for with this book. No reroll number of shots, hits, wounds, or damage rolls. With army sizes rarely reaching more than 20 models, Custodes was designed around units being very tough and hitting hard. Page 1 of 35 - Psychic Awakening 4 - Ritual of the Damned - posted in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +: Dark Angels, Grey Knights and Thousand Sons. Each Psychic Awakening expansion focuss… This book has plugged some critical gaps in the Custodes faction.

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